Ghost Envelope
Finished architecture rendered as a volumetric hologram over raw structure — clash detection you can walk through.
The finished tower is already here. We hang it in the air as a ghost, then pour steel through the hologram until the two worlds snap together.
Through the visor the next I-beam is already burning in amber wireframe, locked to millimetre survey. Operators don’t guess the drop. They dock reality onto a drawing that is standing in the air.
Core, truss, envelope — peeled apart in the void so trades can walk through the sequence before a single pour. Move the model. Watch robots climb a tower that doesn’t exist yet.
A cyan survey lattice is burned over the excavation — every crane, every pour, every night shift aligned to the same invisible floor. Fog, floodlights, and a map that does not forgive.
Finished architecture rendered as a volumetric hologram over raw structure — clash detection you can walk through.
Crane paths and steel sequences choreographed in AR so every lift is a rehearsed docking, not a hope.
Exclusion volumes, fall edges, live heat maps. The visor screams before the site does.
Night lidar from the air, stitched into the BIM ghost so the overlay never drifts off true north.
Concrete temperature, set curves, and AR marks on the deck. The slab tells you when it is ready.
Each crew sees only their layer — electric, HVAC, façade — stacked, never fighting for the same air.